I'm thinking, writing and blogging about game design and gaming mechanics and their application to learning design, following James Paul Gee's notion that 'good game design is good learning design'. I'm interested in the interplay between gaming and learning, and developing a theoretical framework for the development of learning games. I'm looking mainly at RPGs and, as you’ll find, I'm rather obsessed with Zelda.This blog is the fruits of my time spent under the guise of an honorary research fellow at the Graduate School of Education, University of Bristol, under the guidance of Professor Angela McFarlane. Enjoy!
Labels: learning game design
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